
A comprehensive overview of my professional experience, educational background, and technical skills in creative design.
Led and trained a team of 10+ TAs while managing schedules and workflows for 120+ students each semester, applying design thinking and lean startup principles to drive collaboration and problem-solving within the class.
Led a cross-functional team of designers to prepare Pupil’s MVP for launch, developing comprehensive design systems and interactive prototypes, collaborating closely with engineering to translate designs into a functional application, and engaging potential users to ensure the platform met their needs effectively.
Managed digital production for theatre performances, overseeing images, video, and animation. Designed stickers, posters, videos, and promotional materials for events and internal use, and implemented a cost-effective projection-based system as an alternative to physical backdrops.
Recieved a minor in Computer Science while specializing in game design, UI/UX design, and human-computer interaction.
Crafting digital experiences that blend creativity with functionality. Specializing in UI/UX design and interaction design.
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